Games  ›  Racing  ›  Hang-On

Hang-On

1985Racing · SportSega Enterprises, Ltd.
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Trailer & Media

Official trailer
Gameplay video
AT A GLANCE
Release date
Monday, July 1, 1985
Platforms
Arcade
Genres
Racing · Sport
Developer
Sega Enterprises, Ltd.
Publisher
Sega Enterprises, Ltd.
Player rating
68.3 / 100
22 ratings on IGDB

About Hang-On

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

Hang On is the 3-D motorcycle race game that's taken the arcades by storm. Race through grasslands, seasides, valleys, nighttime city scapes and, of course, motorcycle racecourses. This game is so fast it even gives you special techniques like Hang-on and Counter-steering for taking the corners.

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Editions & related releases

More from Sega Enterprises, Ltd.

Game data and artwork via IGDB.